Mnky_6 : Zbrush

mnky_6_1 © 2011 . All rights reserved.

The beginnings of another sculpt in this set. Half way there. Been busy with the course and haven’t really had the time to finish these off.

jbuendia_0003 © 2011 . All rights reserved.

Render from Max with a little post in Nuke.

3 of 12

mnky_3_post © 2011 . All rights reserved.

These are sketches from the 12 Monkeys project. The main image above was the initial sketch and the render below that is from Zbrush with some depth cue tweaking and finally the image above is a viewport screen shot. This … Continue reading

J.Buendia

jbuendia_0001 © 2011 . All rights reserved.

Bust sketch for a personal project. The “C” in claybrush is for Clay and all throughout production I would like it to remain that way.Will post the version without hair that didn’t quite work for me. I like the quality … Continue reading

OpEd : Ai Weiwei

ai_weiwei_sketch © 2011 . All rights reserved.

  A sketch of Ai weiwei for some OpEd work. The final should be largely black and white. I have added a touch of colour for the post.

ZB : Sketch Post

Post_test_1 © 2011 . All rights reserved.

Sketches from one of the modeling courses. The idea is that I’d be able to take a screen-shot  during one of the meetings or demonstrations that I’ve been giving weekly and that what a good “idea”. I have had to … Continue reading

ZB : fox doodle

Featured_imag_fx © 2009 . All rights reserved.

Another quick doodle. I used a Zdepth pass captured from Zbrush as a mask on a number of effects layers to create the rack focus look.

Zbrush Doodles

© 2009 . All rights reserved.

Going to try and just throw these up here without editing too much. I’ve been playing around in Zbrush quite a bit lately. Rather than just bury them in a folder somewhere I hope that most if not all with … Continue reading

Cloth Experiments : 001

Flash [flash http://www.alvinosullivan.com/blog/wp-content/videos/cloth_1-2a.flv w=480 h=282] Quicktime There is a lot about cloth simulation that I have just forgotten. The numerous steps involved in creating a simulation have been consolidated and it seems a little easier to create a simulation now … Continue reading